Skill inheritance from applicable female parents (both genders), Pegasus Knight inheritance from applicable female parents (female Morgan) Cherche doesn't have Pegasus Knight as a possible class. Skill inheritance or Pegasus Knight inheritance from Cordelia Pegasus Knight inheritance from Gaius, Donnel, or male My Unit Skill or Pegasus Knight inheritance from: Sumia, My Unit, Maribelle, Olivia If so, then it goes on to list how that child unit can obtain the skill. Which Child Units Have Access to Galeforce?Ī simple table listing whether a child unit has access to Galeforce or not. For example, if you don't want to class change Kjelle into a Paladin some day, but want the Paladin's Aegis skill, you may look into passing down Aegis to save yourself some time. Think ahead on the possible class changes your child units will do and build accordingly.So, for example, if you want to tinker with Nowi's skills for inheritance to Nah, make sure you don't enter Nah's paralogue prematurely. Skill inheritance is not set in stone until you enter the Paralogue containing a certain child unit.So, if you want to optimize your child units, you'll want all possible pairings that can give male units Galeforce (Wrath and Counter aren't as important in the long run, but you could also try to pass that down to some of your female units if you're inclined). For example, only females (from Dark Flier) can get Galeforce and only males can get Wrath (from Berserker) and Counter (from Warrior). If at all possible, try to pass down gender-specific skills.By the same token, a child unit's initial stats are also derived from both the child's base stats and the parent's base stats, so that also bears explaining.īasically, child units, by virtue of inheriting skills and growths from their parents, deserve their own article for explanation, and I felt it would be more convenient just to lump the information in one source rather than force readers to hop through thirteen different articles.įire Emblem: Awakening Tips and Tricks for Skill Inheritance.This means that the usual tables I include for class growths wouldn't work nearly as well for the children. Child growth rates aren't clear-cut like parent growth rates are, as they are a function of the child's base growths and the parent's base growths.I have already discussed pretty much every single possible skill that any of the children could learn as any class during the course of my other unit articles, so doing individual child articles would be redundant, to say the least.Readers that also dabble in writing can probably appreciate the workload that this entails, by default. There are a whopping thirteen child units.However, these are the reasons why I was initially considering only this one article about the child units: By popular demand, I an going to write up individual child unit articles as time permits. This article is going to be an in-depth article related to the thirteen child units that you can recruit in Fire Emblem: Awakening.